

In the Import 3D Models dialog box, choose your import options.Ĭreate Layer(s): This option is selected by default, meaning that a new layer will be created for the selected files for the import. In Harmony, select File > Import > 3D Models.Ĭlick Browse and locate your *.fbx files.Ĭlick Open to validate your choice and close the browsing window. To import 3D model(s) from Autodesk Maya to Harmony: 1. Once you have exported a model in using Autodesk Maya, you can import it into Harmony and integrate it to your 2D animation scene. My 3gb VRAM get me about 700 frames buffered on a 1080p screen.Importing a 3D Object from Autodesk Maya to Harmony That said, it shouldn't be an issue on any modern cards. If VRAM is full RAM is used which is a huge performance hit.

It really took me a lot of patience and learning to wrap my head around the maya api. With my limited programming skills i jumped headfirst into the Maya API and probably cracked my head doing so. I wanted to have something like the ghosting functionality in maya, but unfortunately this doesn't work with skinned meshes. I know there are solutions like bhGhost but they always display the same frame. The onion skinning features of 2D applications and wondered if it wouldn't be possible to have it in 3D. I started writing this script after I finished a 2D animation project. Hello there, I am a technical animator or animTD or whatever you want to call it.
